Sabtu, 21 November 2009

Review of Crisis Core: Final Fantasy VII

Crisis Core: Final Fantasy VIII can't believe I am the first after weeks of this game being released to make a review!

Nonetheless, here we go.

This game is amazing for a portable game. The graphics and sound are just far above what you expect when you think portable gaming and they actually tied the story to the original well too.

Gameplay: The Gameplay is top notch. Not only do you explore towns, talk to NPCs and have the Final Fantasy experience you would expect, but there are also side missions that act as a quick fix incase you don't have enough time to actually focus on the story. You can play these whenever you find a save point and they serve as a nice way to get you some extra potions and experience. Interactivity is similar to what you would find in the classic game as far as finding items by exploring the environment and seeing unique sights because you were curious enough to explore every nook and cranny. There are even side missions like having professor hogo making you face huge monsters in an attempt to kill you because you disturbed him. The Story is what shines the most in this game, and it is by far one of the most engrossing stories of the series.

Graphics: This game seriously looks like the first Kingdom hearts on the PS2. Their facial expressions and animations are the best you can find on a portable system to date. This game could be ported to the PS2 and considered to have gorgeous graphics. The CG scenes are on par with Advent Children.

Sound: The Voice acting is actually pretty good, and the music from Final Fantasy VII that was redone for the game isn't bad either, but the new music to the game is pretty forgettable. I honestly can't stand the shinra building's theme, which feels like it is 10 seconds long and just set to loop. This is one of the game's biggest strengths and downfalls at the same time.

Replay Value: You could speed through the story and still expect hours upon hours to be spent doing side missions. The story itself takes a good amount of time to beat. Expect to invest maybe 30 hours into this game.

This game is a fantastic deal. Expect to have a blast with it and you wont be disappointed.

SPECIAL NOTE: There are some things to this game that you might want to take into consideration. I started playing this game on my old PSP then early into it bought the new model. The difference is HUGE. The load times on the new PSP are cut not only in half, but takes the load time from up to 18 seconds at some points to maybe 3-4 tops. There is also a very low amount of blur when Zack is running around on the screen on the new one compared to the old one. The new screen is brighter, higher refresh rate and the load time on the new one is way shorter. The new PSP is almost a must for this game otherwise load times will destroy the experience.




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