The "Dreaded Souverians" (the bad guys) have shore-based cannons, fighters, destroyers, and PT-boats to send after you. Most of the game is centered around getting through the "Dreaded Souverian" sea gates that seperate one game level from the next.
Steel Tide comes has support for a joytick but control with a keyboard and mouse works infinately better. This game would be, and in some cases is, very easy. Your main limitation is your ammo supply, it runs out very quickly, especially the deck cannon which I used heavily, even to take out enemy fighters.
Once you are out of ammo, the game is pretty much over, the torpedoes are plentiful but they sometimes have a mind of their own and they are no match against a concentrated enemy attack. The deck cannon is the ultimate "argument ender" but you become target practice dummy #1 when its out of ammo.
All in all, this gam is a fun, albeit mindless, game to play. What would have made it more interesting is if the frogman could actually get out of the water and perform land based missions under your control.
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